| MASTER | Hardware audio volume (0–100%) | Audio Headphone Gain |
| SELECT | Scrub active step (1–32) | Pattern Transpose (±12 semitones) |
| TEMPO | Sequencer BPM (50–240 BPM) | Global Shuffle / Swing (0–75%) |
| TRACK | Switch active track (T1 → T8) | Track Mute / Solo toggle |
| KNOB 1 (Cutoff) | Filter Cutoff / Note Pitch (Synth) / Select Drum Lane (808/909) | Step Gate Velocity (0–127) |
| KNOB 2 (Resonance) | Filter Resonance / Gate Length / Toggle Drum Trigger | Tied Note (Slide On/Off) |
| KNOB 3 (Decay) | Envelope Decay / Curve Modulation Value | MIDI CC Modulation Depth |
| KNOB 4 (Accent) | 303 Accent / Pattern Length / Toggle Drum Accent | Step Resolution (1/16, 1/8T, 1/32...) |
| OCT- / OCT+ | Grid Octave Scroll (C1..B5) | Track Octave Transpose |
| PLAY | Start / Stop sequencer transport | Restart from Step 1 |
| REC | Step Record Mode (Audition + Auto-advance) | Clear current step |
| FX | Toggle Pattern Tools Menu (Undo, Redo, Shift, Transpose, Alter, Randomize, Clear) | Shift+FX: Deliberate Randomize |
| SEL | Toggle Page 1 (Steps 1–16) / Page 2 (17–32) | Set loop end point |
| ENV | Toggle KEYS (Notes/Drums) / CURVE (Modulation) View | Toggle unipolar / bipolar curve |
| LFO | Cycle Sound Engine (303A → 303B → D808 → D909 → BRK → FM → SUB → MIDI) | Engine Parameters |
| EDIT | SHIFT modifier button for secondary functions | Shift+HOME: Undo / Shift+SAVE: Redo |
| GLO | Cycle sequence length (16, 24, 32 steps) | Global MIDI channel routing |
| HOME | Switch Active Track (T1–T8) / Execute Menu Option | Shift+HOME: Instant Undo |
| SAVE | Save all patterns and settings to flash storage | Shift+SAVE: Instant Redo |
| ARP | Cycle Bank (A, B) | Copy Pattern |
| SEQ | Cycle Pattern (1 to 8) within current bank | Paste Pattern |
| 16 White Keys | Drum Track Step Triggers (1–16 / 17–32) / Pitched Synth Notes | Audition & Instant Step Trigger Toggle |
| Black Keys | Pitched Synth Semitones (F#3..F#5) | Audition Pitched Synth Voice |
| Keyboard & Button LEDs | Hardware LEDs illuminate pressed keys, active drum triggers, sequencer playhead, and transport states | Real-time Step & Transport Feedback |